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Microsite:
House of the Dead: Overkill
Site Design Lead

When Sega launched The House of the Dead: Overkill they wanted an impactful site to promote the new AAA console game to their audience. I designed the microsite to reflect the campy 70's style of the game experience and art directed the animations, effects, and trailer players viewed on the main Sega site. Then I partnered with developers to bring everything to life!

My role

• Design microsite to reflect game experience complete with working sound mixing board so users can create zombie sound effects and music from the game.

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