I'm a designer and builder. For 15+ years I've turned ambitious zero-to-one ideas into products built to scale, across early-stage startups, enterprise platforms, and social games connecting with millions.

design is

design is

connections

(01)

(PORTFOLIO)

© 2026

(01)

(PORTFOLIO)

(02)

(ABOUT)

© 2026

(02)

(ABOUT)

(03)

(Process)

© 2026

(03)

(Process)

Men
Men
Men

001

Discover & Define

I start by digging into the business goals and user problems behind a product, through research, stakeholder alignment, and competitive analysis. The point is to define what actually needs to be built before any design begins.

What’s included

AI-assisted user & market research

Stakeholder alignment

Scope & roadmap definition

001

Discover & Define

I start by digging into the business goals and user problems behind a product, through research, stakeholder alignment, and competitive analysis. The point is to define what actually needs to be built before any design begins.

What’s included

AI-assisted user & market research

Stakeholder alignment

Scope & roadmap definition

002

Design & Prototype

I move from early concepts to high-fidelity, production-ready design. That means wireframes, interactive prototypes, and scalable design systems that hold up as products grow.

What’s included

Wireframes & concept exploration

AI-assisted prototyping

Design systems & UI

002

Design & Prototype

I move from early concepts to high-fidelity, production-ready design. That means wireframes, interactive prototypes, and scalable design systems that hold up as products grow.

What’s included

Wireframes & concept exploration

AI-assisted prototyping

Design systems & UI

003

Ship & Iterate

I partner closely with engineering through launch, then use real usage data and feedback to refine the product. It's the same approach that drove a +35% CSAT lift at ServiceNow and shaped core systems for mobile games played by millions.

What’s included

Engineering handoff & QA

Post-launch iteration

Metrics-driven refinement

003

Ship & Iterate

I partner closely with engineering through launch, then use real usage data and feedback to refine the product. It's the same approach that drove a +35% CSAT lift at ServiceNow and shaped core systems for mobile games played by millions.

What’s included

Engineering handoff & QA

Post-launch iteration

Metrics-driven refinement

(04)

(IMPACT)

© 2026

(04)

(IMPACT)

(05)

(TESTIMONIALS)

© 2026

(05)

(TESTIMONIALS)

Real stories from real partners

Man

"As a leader, Michael is exceptional at mentoring and developing other designers on the team. His leadership has been instrumental in driving the success of many projects at ServiceNow. His patience and collaboration skills make him a valuable asset to my team."

Hennie Farrow

Senior UX Director

Servicenow

Man

"As a leader, Michael is exceptional at mentoring and developing other designers on the team. His leadership has been instrumental in driving the success of many projects at ServiceNow. His patience and collaboration skills make him a valuable asset to my team."

Hennie Farrow

Senior UX Director

Servicenow

Man

"As a leader, Michael is exceptional at mentoring and developing other designers on the team. His leadership has been instrumental in driving the success of many projects at ServiceNow. His patience and collaboration skills make him a valuable asset to my team."

Hennie Farrow

Senior UX Director

Servicenow

Man

"Michael is one the strongest designers I've had the opportunity to work with at MZ. He is an excellent collaborator, easy to work with and open to feedback."

Adithi Sampath

Product Manager

Walmart Labs

Man

"Michael is one the strongest designers I've had the opportunity to work with at MZ. He is an excellent collaborator, easy to work with and open to feedback."

Adithi Sampath

Product Manager

Walmart Labs

Woman

"In one hour, I've witnessed him kick off features with product managers, discuss game mechanics with designers, provide direction to 2D art, and then settled in front of a Cintiq to finish up an icon. He's that versatile, and definitely someone I'd be lucky to work with again."

Mike Mariano

Principle UX Designer

Roblox

Woman

"In one hour, I've witnessed him kick off features with product managers, discuss game mechanics with designers, provide direction to 2D art, and then settled in front of a Cintiq to finish up an icon. He's that versatile, and definitely someone I'd be lucky to work with again."

Mike Mariano

Principle UX Designer

Roblox

Woman

"In one hour, I've witnessed him kick off features with product managers, discuss game mechanics with designers, provide direction to 2D art, and then settled in front of a Cintiq to finish up an icon. He's that versatile, and definitely someone I'd be lucky to work with again."

Mike Mariano

Principle UX Designer

Roblox